On my previous post, I was commenting on the 1973 French-Italian-Spanish adaptation of Jules Verne's novel from 1875 L'Île Mysterieuse (The Mysterious Island) as a 6-part television miniseries, featuring Omar Sharif as Captain Nemo. But it was also made into a theatrical movie, which was released before the miniseries was shown on TV, premiering first in Italy on April 19, 1973 under the title L'isola misteriosa e il capitano Nemo (The Mysterious Island and Captain Nemo), in Spain on August 13, 1973 as La isla misteriosa (The Mysterious Island), in France on September 27, 1973 as L'île mystérieuse (The Mysterious Island) and in Germany on October 12, 1973 as Herrscher einer versunkenen Welt (Ruler of a Sunken World).
In the United States it was released on May 22, 1974, and the following year it was released across Latin America, probably dubbed from the US version; the latter would explain why some peope I know (who are a few years older than me) claim to have watched a Latin American dub on TV rather than the Spanish dub I remember from watching the miniseries in 1976.
As a sidenote, I just watched the US trailer on YouTube, and it makes me think this movie got the same "treatment" the Japanese Godzilla movies got...
Different versions of the movie apparently feature different runtimes: the Spanish version (to which I've had access) runs for a little under 118 minutes, and although you'd expect it to be just a trimmed version of the TV miniseries, it includes a few scenes not seen in it, as well as different shots of some others. Still other scenes have been shuffled around, altering the narrative sequence.
So, some time after I made those cards for the TV miniseries (a couple of months later or so, meaning, less than a year ago), I decided to do a similar set for the movie version; this time, I made 128 captures in total. Again, Google's Gemini AI helped me translate the texts I had written for them, which I originally didn't intend to translate at all. And without further introduction, here you have them:
Card 001: March 1865. During the American Civil War, fierce gusts of wind coming from the northeast have caused floods that have left thousands of casualties across the country. At the same time, up in the air, a group of people is not having much better luck.
Card 002: Aboard a balloon swept by the winds about 7,000 miles from Richmond, Virginia, are the engineer Cyrus Smith, his servant Nab, the journalist Gideon Spilett, and the sailor Bonadventure Pencroff, boatswain of the "Silver Fox", a whaling ship from Nantucket...
Card 003: ...his protégé, the young Harbert Brown, son of his late captain, and Top, engineer Smith's dog. The thick fog prevents them from knowing their location or the direction in which they have been swept after 4 days since leaving Richmond, not to mention that the compass has gone wild.
Card 004: Harbert recalls how he and Pencroff, after being detained in Richmond by Colonel LaRochelle due to the siege of the city by Union troops, sought to escape by taking advantage of the attack to which it had been subjected for several days, heading toward the square for this purpose.
Card 005: Pencroff plans to board the observation balloon that is moored in the square due to the storm and use it to escape, but their attempt fails after being discovered by the guards before they can reach it, leading to their capture and imprisonment.
Card 006: Harbert points out to engineer Smith that the barometer is falling, and the balloon is at an altitude of only 500 feet, allowing them to see that they are over the ocean; with no ballast left to throw out to gain altitude, they must discard everything that is not indispensable on board.
Card 007: Gideon Spilett recalls how he was detained on charges of espionage and brought before Colonel LaRochelle and his staff after taking notes and drawing up a detailed plan of the fortifications, being taken to prison after being sentenced to be executed.
Card 008: The balloon continues to descend toward the waters due to a leak somewhere in its envelope; consequently, with nothing else left on board, they finally decide to detach the balloon's basket itself, holding onto the hoop to which the ropes of the netting are tied.
Card 009: Engineer Cyrus Smith tries to climb to the top of the balloon to repair the air leak in the envelope and prevent it from descending further, but he slips and, unable to hold onto the netting ropes, plummets into the sea. His faithful dog Top breaks free from Harbert's arms and leaps into the sea after him.
Card 010: After spotting a coastline toward which the balloon is heading, the rest of the passengers drop themselves onto the beach as they fly low over it, falling onto the sand and knocking themselves unconscious. Finding itself suddenly lightened of weight, the balloon quickly gains altitude and drifts away from the island.
Card 011: On the seabed, mysterious figures in diving suits rescue engineer Cyrus Smith, placing him in a kind of watertight sarcophagus and taking him away with them to an unknown location to tend to him.
Card 012: Cyrus Smith recalls how he and Nab, after being captured by Colonel LaRochelle's troops, were separated; Smith was taken to prison and Nab to another location to be sold as a slave. The soldiers shoo away the dog Top, and Nab promises Smith he will come looking for him at the first opportunity.
Card 013: In the prison cell, Pencroff has managed to get a couple of Confederate soldiers to sell him some tobacco for a dollar, despite Spilett's disapproval. Pencroff promises the soldiers another dollar if they get him some matches so he can smoke.
Card 014: Engineer Cyrus Smith is brought to the prison and introduces himself to his cellmates. Gideon Spilett recognizes his name, as Smith had published technical articles in the newspaper before the war, and Smith, in turn, admits to having been a regular reader of his.
Card 015: Nab is brought alongside recaptured runaway slaves to be chained, but he successfully manages to orchestrate an escape and finds a place to hide so he can later fulfill the promise he made to engineer Cyrus Smith to go look for him.
Card 016: While the Confederate soldiers try to eat what passes for porridge, they spot the dog Top, who has approached the square once again, and they begin to chase him to catch and cook him, causing a scuffle that allows the dog to escape unscathed.
Card 017: After evading capture by the soldiers, Top reaches the place where Nab is hiding; Nab is glad to see him and asks him to track engineer Cyrus Smith's scent so they can go free him, just as he promised he would.
Card 018: While the scuffle continues, the two soldiers return to bring Pencroff the matches, but Nab knocks them unconscious and frees the rest; they all head toward the balloon to escape just as Pencroff had planned, taking separate paths to minimize their chances of being spotted.
Card 019: Everyone manages to reach the balloon and board it, cutting the moorings, though Pencroff has been shot, breaking the pipe in his pocket, and Smith is worried about any damage the balloon might have sustained. After checking the barometer readings, he sees they are also facing a hurricane.
Card 020: On the beach, after waking up and ensuring everyone is fine, Nab sets out to look for engineer Cyrus Smith at dusk, before the sun sets, though Pencroff is of the opinion that by then, Smith must already be dead even if he had survived the fall.
Card 021: Nab continues scouring the coastline for several hours, calling out for Mr. Smith and searching for him in coves and caves, but he ultimately has to return to the others the following morning, having had no success in his search.
Card 022: Upon Nab's return, the group ventures inland in search of a fresh water source and something to eat. After reaching the river, Pencroff suggests they separate, with him and Harbert walking along one of the riverbanks while Spilett and Nab head along the opposite one.
Card 023: After separating from Nab, who wishes to return to the beach to continue looking for engineer Cyrus Smith, Gideon Spilett spots a glare at the top of the mountain overlooking the island, and, driven by his natural curiosity as a journalist, heads off to investigate its origin.
Card 024: Ascending the mountain, Spilett distinguishes not one but several glares at its summit, but as he gets closer to their place of origin, he is struck by a beam of light coming from a strange electronic device, leaving him unconscious.
Card 025: Before completely losing consciousness, Spilett distinguishes a mysterious figure approaching him. After examining him, the figure signals four others to approach and carry the journalist's unconscious body down the mountain.
Card 026: Pencroff and Harbert find the still-unconscious Spilett near the beach, having gone to look for him after noticing his absence. Upon waking up without being able to remember very well what happened to him, the three of them head to the beach in search of Nab.
Card 027: Meanwhile, Nab continues looking for engineer Cyrus Smith, calling out to him, when suddenly he spots the dog Top atop some rocks, who begins to bark upon seeing him. Nab then calls out to him to make him approach.
Card 028: After reuniting with the rest of the group, Nab has Top search for his master's trail, and everyone follows him, reaching a beach that Nab recognizes and where they spot footprints coming out of the sea and heading toward a cave near the shore.
Card 029: Following Top into the cave, they find engineer Cyrus Smith lying inside, much to Nab's delight. Spilett observes that, although his pulse is weak, he has no wounds and only seems to be asleep. After finally managing to wake him, Smith only recalls falling into the sea.
Card 030: Upon Cyrus Smith's recovery, the entire group sets off toward the mountain, from whose summit they hope to be able to see far enough to find the answer to the question of whether the place they have arrived at is an island or a continent.
Card 031: On the way to the summit, Spilett points out to Smith the bright spots he spotted earlier, seeing that they are moving. Smith also notes that they are all at the same level. Spilett wonders if they might be man-made, Harbert asks Smith if an exposed vein is sulfur, and he confirms it.
Card 032: As the group gets closer to the region where the reflections originate, even though Top does not stop barking, as if warning of danger, Cyrus Smith, who is leading the way, is struck by one of these light beams, being aided by the others and taking shelter behind a rock.
Card 033: Upon attempting to peer out from behind the rock where they have taken shelter, other beams strike nearby, forcing them to retreat. They then try to take a detour to approach from the opposite end, but the results are exactly the same.
Card 034: After another beam strikes while they were attempting the detour, Cyrus Smith discovers chunks of high-purity magnetic iron on the ground; by using sulfur, saltpeter, and charcoal from the trees to make gunpowder, he plans to extract it to use for toolmaking.
Card 035: On the island's coastline, the mysterious figures, equipped with diving suits, have salvaged the remains of the castaways' balloon from the sea under the watchful eye of Top. Their leader sees him and calls him over to pet him, without the dog showing any sign of fear.
Card 036: Another day, while hunting alone near the area of the mysterious flashes, Harbert hears a strange humming sound nearby, and driven by curiosity, heads toward the place it originates from to discover what is causing it.
Card 037: From a ridge, Harbert spots three mysterious figures at the bottom of a hollow, who are examining some rocks with the help of strange portable devices, which are the source of the humming sound he had heard.
Card 038: However, the three mysterious figures manage to spot Harbert up high, whereupon he turns around and bolts, dropping some of his gear. Two of the strangers give chase and steadily draw closer to him.
Card 039: While Harbert tries to hide from his pursuers by leaping into a cave, toxic vapors rising from it cause him to lose consciousness. Meanwhile, the other castaways have gone out looking for him, discovering that he wandered beyond the area they had set as his limit.
Card 040: Inside the cave where Harbert lies unconscious, five of the strangers, equipped with diving suits to avoid being affected by the toxic vapors, have managed to enter and reach him to rescue him and restore his health, taking him away with them.
Card 041: Shortly after, the rest of the castaways reach the grotto, guided by Top, who has followed Harbert's trail. Pencroff enters the cave to look for him despite the toxic vapors, but Smith instructs the others to remain outside in case they have to rescue him later.
Card 042: Inside the strangers' shelter, Harbert has been placed on a stretcher in what appears to be their infirmary, having been administered oxygen and had his pulse checked. Satisfied with the result, the leader of the strangers instructs that he be left to rest.
Card 043: After failing to find Harbert inside the grotto, Pencroff questions whether Top might have lost the trail and if Harbert might have already returned to the cave where they take shelter. Spilett suggests he might have approached the mysterious beams area and lies unconscious there.
Card 044: Harbert has already regained consciousness, and while exploring his surroundings, he finds a mysterious cube, which he picks up and puts in his pocket. Leaving the room where he is, he hears opera music coming from elsewhere and heads toward it.
Card 045: Following the music to its source, Harbert stops at the door of another room and gazes inside, but he is suddenly surprised from behind by one of the mysterious figures he had seen earlier in the hollow.
Card 046: Later on, Harbert awakens outside, unable to remember anything that happened to him. He gathers his belongings and sets off on his way back to the rock cavern that now serves as lodging for the castaways.
Card 047: Spilett points out the similarity between Harbert's amnesia and Cyrus Smith's after falling into the sea. The cube Harbert placed in his pocket scares Top, and Smith cannot identify the material. Spilett recalls indigenous myths about beings from other worlds and believes its owner might come to claim it.
Card 048: While Pencroff and Harbert are testing the pirogue they built, the latter retrieves a bottle from the sea. Inside is a message: "Castaway Isle Tabor, 152 degrees west longitude and 36 south latitude." Although it is only 20 or 30 miles away, the pirogue lacks sails for such a voyage.
Card 049: Nab speculates that the man who threw the bottle into the sea might have died long ago, but Pencroff points out that the bottle has been in the water for no more than 3 months, or it would have sunk to the bottom due to the weight of the algae and crustaceans attached to it. Furthermore, the paper is in perfect condition.
Card 050: Pencroff's birthday arrives, and the castaways surprise him by gifting him a pipe and tobacco. Harbert discovered the plant, Cyrus Smith prepared the tobacco, Spilett crafted the pipe, and Nab sewed the pouch to store the tobacco, keeping it a secret until that day.
Card 051: Top returns to the cavern bringing a piece of fabric that Spilett and Cyrus Smith identify as belonging to the balloon's envelope. Pencroff suggests the possibility of using it to manufacture sails so they can go rescue the castaway on Tabor Island, and they direct Top to guide them to the place of his discovery.
Card 052: With the pirogue now equipped with sails, Pencroff, Harbert, and Spilett undertake the voyage to Tabor Island, which will take about 10 hours. To pass the time, Pencroff sings the 77 verses of the "Ballad of Captain Nemo", which he learned from a Canadian whaler who knew Ned Land.
Card 053: Pencroff, Harbert, and Spilett finally arrive at Tabor Island in the pirogue after a few hours of travel; they disembark and proceed to explore it, but as they do so, they fail to notice that from the thicket, someone is watching their every move.
Card 054: Venturing into the thicket of Tabor Island, Harbert and Spilett find an abandoned cabin, and inside, two inscriptions: "March 18, 1857" and "Captain Harry Grant, August 23, 1849", which would indicate he has spent 8 years alone on the island, if he is still alive.
Card 055: Pencroff also finds a bronze bell belonging to the vessel Britannia, deciding to take it along with other gear and opining that the man must already be dead. Harbert points out where the path continues, while they remain watched from the thicket.
Card 056: As evening falls, Spilett, Pencroff, and Harbert, having continued their exploration of Tabor Island without managing to find the alleged castaway, sit down to eat some food before boarding the pirogue once again to undertake the return voyage to their island.
Card 057: After the three of them had left, the castaway from Tabor Island, who had been watching them the entire time, emerges from the thicket and approaches the spot where they had been eating to gather the leftovers and eat them.
Card 058: Harbert, who has forgotten his arrows, returns for them to the spot where they stopped to eat, encountering the castaway, who is still devouring the leftovers. Pencroff and Spilett run to his call, but the castaway has fled into the thicket.
Card 059: Pencroff, Harbert, and Spilett set a trap inside the abandoned cabin to capture the castaway from Tabor Island, using the various gear they found in it and some hot food as bait to lure him inside.
Card 060: The trap works just as they expected, and after managing to capture the castaway from Tabor Island, they bind him and board him with them in the pirogue, launching it into the sea, thus leaving Tabor Island behind and setting course back to their island.
Card 061: The following morning, engineer Cyrus Smith, Nab, and Top scout the coastline aboard a raft, having confirmed that they are not alone on the island; however, the strangers, without whose help they believe they cannot escape, do not wish to establish contact with them.
Card 062: Meanwhile, they spot the pirogue as it arrives at the island, and as soon as it touches land on the beach, the castaway from Tabor Island bolts toward the interior; he is pursued by Top, but manages to lose himself in the thicket.
Card 063: When Pencroff, Spilett, and Harbert thank Cyrus Smith and Nab for having lit a bonfire on the cliff, without which they could not have oriented themselves, the latter deny having done any such thing, which reveals to them that they are not alone on the island as they believed.
Card 064: Atop the cliff, the apparent leader of the mysterious men is retrieving a large lantern that had been placed at that spot, but upon hearing the castaways approaching, he abandons it and bolts to hide from them before they can discover him.
Card 065: The castaways reach the spot where they saw the bonfire lit, and Harbert finds the lantern abandoned by the mysterious man. They have Top track his scent and follow it until they reach another cliff. Cyrus Smith announces aloud to him that they only want to know how to get off the island.
Card 066: The mysterious man slips and falls, knocking himself unconscious.
The castaways hear him shout and rush to his aid, reaching him before he
becomes completely unconscious once more. They take him to their cave to
examine him and watch over him until he recovers.
Card 067:
Spilett examines the mysterious man to the best of his medical knowledge,
determining that he has no fractures and that they should let him sleep.
Pencroff takes the first shift to watch over him and prevent him from
escaping before they can ask him several questions.
Card 068: While the other castaways go to sleep, the mysterious man has already awakened, but he pretends to remain unconscious so he can overhear them talking, and he smiles when he hears Pencroff sing the Ballad of Captain Nemo while smoking his pipe.
Card 069: In the morning, the mysterious man pretends to sleep while the castaways have breakfast, when Spilett arrives at the cave announcing that he has discovered a box floating off the beach. The castaways go out to see it, but Nab stays on guard at the entrance in case the mysterious man wakes up.
Card 070: On the beach, Spilett discusses with Pencroff the possible origin of the floating box, which might come from a shipwreck, but has been very carefully prepared to float. Harbert is sent swimming toward the box, carrying a rope to haul it to the shore.
Card 071: Meanwhile, the mysterious man has stood up, taking advantage of Nab's distraction. The latter is alerted by Top's barking and chases him toward the interior of the grotto, but before Nab can reach him, the man jumps into the waters of the subterranean lake at the far end.
Card 072: Harbert has managed to swim out to the floating chest, and after securing it to the rope, he signals for Pencroff, Spilett, and Smith to begin hauling them to the shore. While they do so, they speculate on its possible contents and what they might be able to do with it.
Card 073: The castaways suspect that the box has been provided to them by the mysterious men who inhabit the island. Inside it, they find weapons, tools, and supplies that will allow them to build and sail a ship to leave the island, and they decide to get to work.
Card 074: Shortly after, the disappearance of a rifle, provisions, and Pencroff's tobacco and pipes is discovered. The ones responsible cannot be the mysterious men, since they provided them with the chest in the first place, so suspicions turn toward the castaway from Tabor Island.
Card 075: The castaway from Tabor Island arrives at the grotto and confesses he is not Captain Grant but a criminal named Ben Joyce, who went by the name of Ayrton and tried to seize Lord Glenarvan's yacht, being abandoned on the island after having found Grant there and rescuing him, reuniting him with his children.
Card 076: After hearing his story, the castaways accuse Ayrton or Ben Joyce of the disappearance of the various objects, but he swears he is not the responsible party. Upon being threatened with imprisonment, Ayrton flees, but Cyrus Smith recommends not pursuing him and rather waiting for him to return everything the next day.
Card 077: At night, the castaways wake up upon hearing noises at the grotto's entrance and get up stealthily, thinking it is Ayrton who has returned. However, they discover that it is a chimpanzee, who is the true culprit behind the thefts, leaving them owing Ayrton an apology.
Card 078: Another day, Cyrus Smith and Pencroff work on building the ship accompanied by Jup, the chimpanzee, who has grown fond of the latter. They estimate that even if the ship does not turn out perfect, it will be possible for them to correct any errors that arise as they go.
Card 079: Spilett, Nab, Ayrton, and Top return from a hunt, bringing abundant game, and everyone begins to discuss the best way to preserve the meat, by salting or smoking it, to store it during the voyage once the ship is ready. Pencroff points out that they must set sail before the bad weather arrives.
Card 080: Suddenly, Harbert, who is at the seashore, separated from the rest, spots a vessel approaching the island. After alerting the other castaways, he climbs onto some rocks and begins to shout and make signals, hoping to be seen by someone aboard the vessel.
Card 081: The other castaways join Harbert in trying to draw the ship's attention with shouts and signals. When questioned about it, Ayrton denies that it is the Duncan, Lord Glenarvan's yacht. They then fetch the rifles and begin firing into the air to ensure they are heard.
Card 082: Much to the castaways' bewilderment, the vessel, after noticing their presence, responds with a cannon shot. Then, the first shot is followed by several more, forcing them to run for cover before being struck, taking shelter behind some rocks.
Card 083: Aboard the vessel, one of its crew members observes the beach through a spyglass while they drop anchor to moor off the island, and the black pirate flag with a skull and crossbones is hoisted on the mast. The captain comes up to the deck to have his second-in-command brief him on the situation.
Card 084: After giving instructions to his second-in-command, Finch, to ensure no one can escape, the pirate captain and a group of his men, pretending to be unarmed, lower a boat and head with it toward the island. Hidden at the bottom of the boat are other pirates and the weapons.
Card 085: As the boat approaches the shore, the pirate captain waves a white flag to prevent the castaways from opening fire on them. Upon disembarking, he shouts out that he wishes to parley, while continuing to wave the flag and walking toward the castaways.
Card 086: At a signal from the pirate captain, aboard the ship where they are watching him with a spyglass, his men open fire once again with the cannon. At that moment, the pirates hidden at the bottom of the boat emerge with their weapons and charge at the castaways, supported by the cannon fire.
Card 087: From their shelter behind the rocks, the castaways open fire, repelling the pirates and causing them several casualties, but seeing that their ammunition is running low, they are left with no choice but to undertake a retreat toward the cave, covering each other in two groups.
Card 088: While the castaways have reached the cave to stock up on ammunition and provisions and head into the woods, aboard the pirate vessel, Finch and another group of pirates lower another boat and land at another spot on the island, heading from there toward the other end of the cave.
Card 089: When the castaways try to leave the grotto, their path is
blocked by the group of pirates led by Finch, and they must retrace their
steps after a confrontation. A single man is enough to keep the pirates at
bay from the entrance, and Ayrton offers to cover the first watch shift.
Card 090: Having been besieged inside the grotto from both ends, Harbert goes to see Nab while he is on watch and manages to slip away along with Top to seek help from the mysterious men, without Nab being able to stop him. Nab manages to shoot down the pirates to cover him.
Card 091: Jupiter the chimpanzee tries to follow Harbert, but is wounded by one of the pirates before Nab finishes him. Spilett arrives, drawn by the sound of the gunfire, and Nab asks him to cover him while he picks up Jupiter, whom Spilett later carries inside the grotto.
Card 092; Harbert and Top reach the location of the beam-emitters on the mountain, and climbing without being attacked by them, they manage to reach the strangers' shelter through a crevice at the top, which is located inside a water-filled cavern in the bowels of the mountain.
Card 093: Harbert and Top enter the strangers' shelter and traverse its interior in fascination until they find their leader in a room, tending to one of his men on his deathbed, shortly before the man draws his last breath.
Card 094: When the leader of the strangers notices Harbert's presence in the doorway, he asks him what he is doing there, and for all answers, Harbert shows him the mysterious cube he had kept in his pocket when they brought him to that place before.
Card 095: Meanwhile, in the grotto, Ayrton stands guard at the entrance when suddenly, a powerful tremor shakes the island, dislodging several rocks, and at the mountain summit, the volcano's crater begins to erupt, with streams of lava flowing down the slope.
Card 096: Terrified by the sudden eruption of the volcano, the pirates flee in a panic to try and find shelter from the lava, completely abandoning the positions from which they had been keeping the castaways besieged inside the grotto.
Card 097: Meanwhile, two of the strangers, equipped with diving suits
and carrying explosive charges, exit through the submerged cavern and swim
toward the pirate vessel, which is anchored off the beach.
Card 098: Upon reaching the pirate vessel, the strangers attach the explosive charges to its hull below the waterline, activating them before proceeding to move away from the site as quickly as their diving suits allow.
Card 099: Shortly after, as the strangers return to the submerged cavern, the explosive charges detonate, rocking the pirate ship and sending it to the bottom of the sea along with everyone who was on board at that moment.
Card 100: The volcano continues to erupt for a while, until the seismic activity and the flow of lava from its interior finally cease, but the island's geography has been altered during the entire time it remained active.
Card 101: After the volcanic activity ceases, the castaways realize that Harbert managed to secure the help of the strangers to fight the pirates, and taking up their weapons, they head toward the mountain to try to find him.
Card 102: Although almost all the pirates have been killed, either by the volcanic eruption or thanks to the intervention of the unknown men, their captain, Bob Harvey, is still alive and, hidden behind some rocks, watches the castaways from afar and sets off to follow them.
Card 103: Ascending the mountain, the castaways spot the beam-emitters using their binoculars, marveling that anyone could have built such a thing. They have been damaged by the tremor, and the castaways can approach them without them activating.
Card 104: While the castaways continue climbing the mountain shouting out for Harbert, Bob Harvey has been following them along the same path, keeping under cover the entire time to avoid being discovered by them.
Card 105: Following the same path that Harbert used before them, the castaways likewise manage to reach the strangers' shelter in the depths of the water-filled cavern inside the bowels of the mountain, near the volcano.
Card 106: Inside the shelter, the leader of the strangers, seated next to Top, is listening to an Italian opera. The castaways descend into the interior of the site and walk through the corridors, searching for the source of the mysterious music.
Card 107: The castaways reach the room where the leader of the strangers is enjoying the opera from his armchair, thanks to a projection system, with Top sitting next to him. Upon noticing their presence, he stands up and turns off the projector.
Card 108: The stranger asks how they were able to arrive, to which Cyrus Smith responds. Knowing that Bob Harvey is still alive and has been able to follow them, he heads to sound an alarm, but Pencroff threatens to shoot him, to the dismay of Smith, who asks if he has gone mad.
Card 109: Pencroff points out to the others the windows under the sea and the massive organ inside the room they are in, having identified that it is the Nautilus, just as described in the song, and that the stranger is none other than Captain Nemo himself.
Card 110: Captain Nemo admits that everything is just as Pencroff says, who accuses him of being a pirate and having called his crew, but Nemo introduces him to said crew: a single man, whom he sends to the bridge to stand guard. Pencroff initially disbelieves him, but after listening to him, he calms down.
Card 111: Captain Nemo takes the castaways to the room where Harbert lies asleep, having given him the "elixir of forgetfulness", the same one they gave Smith after rescuing him, following giving him something to drink to revive him. Pencroff apologizes for having believed everything said in the song.
Card 112: While they wait for Harbert to wake up, Captain Nemo takes the castaways on a tour to see the wonders of the Nautilus, though withholding the secrets of its operating mechanisms. He tells them he is the only one who still knows how to operate it and requests their help for a mission.
Card 113: Another earthquake a few years prior caused a crack in the wall of the submerged cavern adjacent to the volcano, which his men were able to repair; however, the new tremor may have caused more damage, so the Captain asks Smith and Nab to go down to the grotto in diving suits to inspect it.
Card 114: Captain Nemo takes Spilett aside to request his assistance with another matter, and they are joined by Harbert, who has already awakened. He explains to them both the operation of the sarcophagus and the compressed-air weapons, which fire arrows loaded with a liquid that induces catalepsia.
Card 115: After finishing gearing up, Smith and Nab receive instructions from Captain Nemo to orient themselves and reach the location where they must conduct the observations; they then descend through a hatch into the airlock from which they must exit into the sea, which is closed once again behind them.
Card 116: Smith and Nab exit the Nautilus in their diving suits and, in accordance with Captain Nemo's instructions, head toward the spot where his men had carried out the repairs on the submerged cavern's wall a few years earlier, to check its condition after the new earthquake.
Card 117: Meanwhile, aboard the Nautilus, Captain Nemo has taken Spilett aside to the room where they found him upon arrival, explaining the operation of the proyector and requesting that he write down his history later on, just as he is about to recount it to him.
Card 118: Captain Nemo confesses to Spilett that he is actually Prince Dakkar of India, son of the Rajah of Bundelkund, having been educated in Europe since the age of 10 and succeeding his father to the throne upon his death. Feeling admiration for Western culture, he harbored hopes of a fusion.
Card 119: However, after the Sepoy Mutiny broke out, Prince Dakkar found himself embroiled in the struggle. Although his death was announced in Delhi, he actually remained in hiding while building the Nautilus, which had been conceived as an instrument of peace but was turned into a machine of war.
Card 120: Meanwhile, Smith and Nab have reached the spot where the damage to the cavern wall had previously been repaired, but they discover that this new earthquake has weakened the reinforcements installed by Captain Nemo's men on that occasion.
Card 121: After receiving Smith and Nab's report, Captain Nemo recommends that the castaways board their pirogue and move away from the island before the wall gives way and everything explodes as the sea rushes into the volcano, since the Nautilus has been trapped by the earthquake from 6 years prior.
Card 122: Pencroff suggests that Smith can manufacture explosives to free the Nautilus, but Captain Nemo doubts that gunpowder could have any effect where his men failed. Smith suggests the manufacturing of nitroglycerin instead, but it requires the volcano to remain calm for a while.
Card 123: Even so, Captain Nemo resists the idea of the secrets of the Nautilus and its devices reaching the outside world, which would use them as instruments of war. This also includes the radioactive mineral from which the cube Harbert had taken with him the previous time is made.
Card 124: An alarm notifies Captain Nemo that an intruder has come aboard, instructing the castaways not to leave the room while he goes to investigate, due to the various traps on board. Upon going up to the bridge, he finds the guard dead, stabbed in the back.
Card 125: Bob Harvey, hidden, follows Captain Nemo and catches him by surprise, aiming his weapon at him and demanding that he order the crew to set sail immediately. When Captain Nemo responds that he has nothing to lose either and ignores him, Bob Harvey shoots him at point-blank range several times.
Card 126: Bob Harvey flees as the castaways arrive, alerted by the sound of gunfire, but dies when Captain Nemo activates the Nautilus's defenses. After taking an anesthetic for the pain, Captain Nemo instructs the castaways to leave him to die, while the volcano erupts.
Card 127: While Captain Nemo sinks with the Nautilus, which will be his tomb along with those of his men in the depths of the cavern, the sea rushes into the volcano's caldera, causing a terrible explosion that destroys the island forever.
Card 128: Following Captain Nemo's directions, the castaways have managed to leave the island in time in the pirogue, and they spot the Duncan in the distance, Lord Glenarvan's yacht, which is heading toward them after having returned for Ayrton after all these years, just as they had promised him.
And there you have it. I hope that, just with the screencaps I took of the miniseries, these manage to awaken your curiosity to search for the movie version, which I have seen is available on a few streaming services, too. As a final note, I'll mention that Omar Sharif, who figures prominently on most of the movie posters and received top billing, only appears for a brief time in the whole movie, and that the reason he accepted to play the role of Captain Nemo was that, since he was a Bridge player, he could use the money to recover from his losses at the game back then...
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